How do you design your VST?
I generally stick to electronics datasheets, do hardware testing & SPICE simulations and play with my products a lot.
You can follow me on Facebook & Twitter I often drop some tech info & music demos there.
Can I run these plugins in my 64bit DAW?
Since 2019 every new product I am putting out are and will be 64bit and PC/Mac compatible.
They run fine on 64bit systems but my older ones run natively only in 32bit host.
A workaround is to use JBridge or the native host bridge, my oldr products are slowly ported onto cross-platform version 2 like for example VProm VST which is now x86 and x64 native and OSX compatible or VSDSX and ClapTrap.
Are they available for WINDOWS, OSX, Linux?
PC Yes, Linux is possible via Wine wrapper, OSX yes excepted for FMDrive and SPSG who might be ported to Mac platform in the near future, every new product I am releasing since 2019 got native PC and Mac versions.
How can I download and donate / buy for your products?
Just uses the PayPal donate / buy buttons.
Once donation / order are confirmed you will receive a mail with the product within 24H, max is 3 to 7 days, yeah it is not an automatic system and I am the only one person behind Aly James Lab, so I try to do everything as fast as possible but sometimes life could get in the way. All my Windows older 32bit only VST are compiled for each user which takes time, cross-platform products use a more generic serial response system which speeds things up.
Do you use donation system?
I was using it before multiple pricing were available at PayPal, it is a good way of providing a very low entry price for people who cannot afford more, this way people who are able/willing to support can still give more. I am not Santa but low pricing and very good quality were always my moto, even if cheap often means low quality, the quality of my work did speak for itself over the years. :)
Can I run your software on multiple machines, do I need an ILock?
Yes it is user friendly! No ILock needed, precise number of machines comes with your license info but as a guideline it is usually 3.
I read you have used the Synthedit Engine...some people says this is bad?
Well, synthedit got its past early 2000 reputation because of the large amount of crappy freeware made with it and everyone was using the same code, hence they usually sounded similar or were buggy as hell.
However this is a great powerful, stable tool, still maintained and when you know what you do, using it with your own custom written C++ code, the engine lets you code and import your own C++ class DSP or Graphics functions as .dll so you can basically do everything you want in C++ and just using the synthedit engine as a VST & GUI compiler only.
The Lab products use proprietary custom designed C++ code, compiled using the latest Visual Studio and Xcode IDE.
I have been using the IPlug Framework, Juce and other things too.
How can I control a real SEGA GENESIS FM soundchip with FMDrive?
The GENMDM interface from www.little-scale.com is available again at https://catskullelectronics.com/genmdm, in the future I will release an open hardware in development based on the YM2612 & YM3438 :)
How can I do this or that?
Did you read the manual fully, check the forums threads? Well drop me an Email.
Just check the product page, if there is an update, it will be listed.